Suggested Age: 7+ Players: Divide into teams How to Play:
Throw the Street ball against the floor so it bounces against the wall and returns. Opponent must catch the Street before it bounces (or after 1 bounce if no bounce is too difficult). Players should agree on the width of the court, how close they are allowed to the wall (usually 1 meter away), and a throw line (usually about 4 meters from the wall) to stop the ball from being thrown too far back.
Throw against the wall first, then the floor. Catch before the 2nd or 3rd bounce.
If playing 2v2, alternate throws.
3+ players. As players drop the ball or do not reach it in time, they lose a life. Each player starts with 3 lives and when they lose all 3, they withdraw from the game until only 2 players are left to compete for a victory.
Similar to street squash, but played in a corner. Street is thrown into the corner and must bounce off both walls and the floor. The opponent has to catch the street before it hits the floor a second time. Watch the video here: Street Corner
Activity created by Simon Scarborough, PE teacher at Culverhay in the UK. To read more from Simon, please visit his blog – Excellence Through PE.
Suggested Age: 7+ Players: Groups of 4 How to Play:
Break the students up into groups of 4. They have to keep the Flyer up in the air for a certain amount of time only using their hands. Students have to count every time someone hits it; once it hits the ground they have to start over. Also do it where students can only use their feet or where only two people in the group use their hands and the others use their feet.
Additional adaptation: The group starts in one spot and has to move to another spot without letting the Flyer drop. If it does, they must start over.
Lesson created by Emily Brenner. PE teacher at Sterling High School in NJ.
Suggested Age: 7+ Waboba Used: Pro, Extreme, or Surf Players: Divide into pairs How to Play: Set up a golf course with floating rings in the pool. Use color-coded rings to set up a point system. Players have to bounce the Waboba and land it in the ring to score points. Play until all players have completed the course. The pair with the most points wins.Players may coach and encourage one another to work together to score points.
Set up different sized rings to make it easier or harder. Example: Hula hoops for beginners.
Divide the end of the pool into zones using lane ropes.
Pupils are challenged to land the Waboba in a particular zone.
Nearest the Pin:
Pupils have to bounce the Waboba as close to the end wall as possible.
Disqualified if the Waboba hits the wall / bounces out of pool.
Suggested Age: 7+ Waboba Used: Pro, Extreme, or Surf Players: Groups of 10 How to Play:
• Assign 5 players to re-create the Olympic rings each holding a pool noodle*.
• The other 5 players have to bounce the Waboba through the rings to score. 2 throws per player.
o 1 point – bounce through any bottom ring.
o 2 points – bounce through any top ring.
o 3 points – bounce through any verbally predicted ring
• Once all 5 players have thrown, they switch places with the ring holders so they have a chance to score.
• The group with the most accumulative points wins.
*Players holding the noodle must be made aware of the incoming Waboba!
Increase number of rings and/or decrease distance from rings Increase Challenge
Restrict the number of bounces the Waboba can make and/or increase distance from rings.